Board Thread:Small-Talk/@comment-3998736-20130725011854

I've picked up my old copy of EU3, blown the dust of and am reliving some of the fun of the old game [though a thousand Curses on England's endless stack of fleets]. I am currently playing a Brittany and have found myself compulsively naming provinces, cities, fleets & armies with my rudimentary knowledge of Breton.

Initially this was little trouble, Ulster was Bro-Ulad, Anjou was returned to rightful its rightful Breton as Anjev and so on. However once I got to colonies, I started to hit a speed bump; some of them was a matter of approximating the native name in Breton, but alternate history led to alternate discoveries and I soon found myself deriving names for colonies after names of rulers, what they produced and etc, etc. Even asking myself if items like Coffee and Sugar would still have the same names or if this history might have had a name if another culture stumbled onto it first.

So, I soon realized I was doing pretty much exactly what I do while deriving/creating words for a conlang even if all the cultures here were similar. Theoretically, the modern languages of these very real countries would be [at least somewhat] different had history swerved off course.

And so my question to you folks is; Do you ever use your Conlang in 4e/Empire Building Game? Either in a Space Exploration/Generic World Game or even, as I mentioned, in long term Historic games where you are able to rename conquered/colonized territories?

If not, would you consider trying it now?

-Fauxlosophe (talk) 01:18, July 25, 2013 (UTC) 