Im currently editing the table where i put the alphabet and what sound they represent. i want the ipa symbols to be in white boxes, but only the first few rows (the ones from the preset that i got when first starting to creating languyage) are white.
What's on your mind?
Because when I make a document there or edit it always takes a trillion years and it never loads
Is this place still active?
I'm looking for romanic speakers to help me in this project.
I want to create an article on this page for Artifexian's conlang, Oa, named after the home planet of the Green Lantern Corps.
How do I change the text alignment (Right, Centre, Left) in the new Visual Editor mode? I see how I can do it in the classical mode, but I can't find the option to do it in the editor mode.
Is this sound change plausible?
ɴ > ɦ unconditionally, where ɴ only comes from a nasal before a uvular consonant.
I know ɴ is a rare sound and is diachronically unstable, and I am wondering if this is a plausible way to remove it.
So I’m starting on a language for my conworld. It is spoken by the trolls, who don’t have lips. Now I know this means they will not be able to use bilabial, labiodental or Linguolabial sounds. But I don’t know which vowels they would be able to produce, if anyone knows please just comment a list of vowels they can. Thank you
I was looking at a few languages that have Ts T and S in their phonology because I'm making a language that does the same. However, for word particles (what I call the shortest types of words, they form the bulk of the finer aspects of grammar) I want to have as large a phonology as possible so I can make as many one consonant sound words as I can that are different. However, I was thinking and I was wondering if Tsu, Tu, and Su, (mostly Tsu and Su) are too similar. In that same vein, if Ksu, and Psu, are as well, to Su and K/P (respectively), and to eachother. Also, the same with Pf, Tf, and Kf.
As for using voiced forms to increase my word count, in my language voiced is the informal version of the language, and voiceless is formal, but other than that they are completely the same. So Papa, father, is formal, while Baba, father, is informal.
With that said what are everyone's thoughts/expierences with using such Affricatives and the other sounds? The only languages I kind of speak that uses Tsu at all is Japanese and Chinese, but I don't speak them that well, however, Japanese is... special.
Thank you for any help in advance!
Nasx otec, kor es vo nebo
svate bij tvoe imen
pridij kralenie tvoe
bij vola tvoe
kao vo nebo, tak i na Zem
hxleb nasx kienodenske daj nam denes
a odpustij nam nasx vini
kao i mi odpusti nasx vinitori
a ne uvedij nas do iskusxenie
ale zbavij nas od zlo.
Vo imen od Otec i Sin i Svate Duhx
Do stack-based languages need to have a verbal period? I don't think they need that, but I'm just checking.
I would read the Fith page, but the "top" and "bottom" terminology is confusing to me.
What is a Swadesh Matrix Manager?
1. It's my name for a theoretical program that can dynamically add and sort lists of translations for multiple languages.
2. It's something I'm looking for.
So does anyone know of such an application?
how do I turn the red boxes green on my conlang page. its the boxes with 'nouns decline according to...' part.
Tried to make new page, this happened:
What's going on??
Hey guys, I would love to have anyone willing to help expand my developing language community- the language is a piece of a story that I have been trying to complete, and it belongs to one of the races in my story. And though this is a fictitious language- I would love to bring it into reality with some help from you, the community.
Here is all that I have made so far, and with your help, I have great hopes for the future of O'demyuric
According to Elder Scrolls Lore, the Ancient High Elves (or Aldmer) brought the so-called Imperial Language to Tamriel. I given this some thought and have come to the assumption that the Languages of the Empire mostly (with the exception of beastfolk languages) belong to a single language family that started with the language of the Aldmer. I shall henceforth refer to this Aldmeric language as proto-Merethic, in reference to the Merenhic era when Elven kingdoms controlled Tamriel.
This is obviously a marvelous excuse to construct an entire language family and give depth to a Bethesda franchise that seriously lacks in some worldbuilding departments.
Due to the obviously prevailing Indo-European influence on Tamriel, the Merethic Language Family will be based on the Indo-European Family, and will include the languages of the following recognized races: Ayleid, Breton, Dark Elf, High Elf, Imperial, and Nord. It may also contain the languages of the following races: Falmer, Orc, Redguard, and Wood Elf.